Charge Blade Builds - High Rank & Low Rank|Monster Hunter Wilds
Charge Blade Best Skills
Weapon Skills
Skills | Effect |
---|---|
Increases the damage of
critical hits. Lv. 1: Increases damage dealt
by critical hits to 28%. Lv. 2: Increases damage dealt
by critical hits to 31%. Lv. 3: Increases damage dealt
by critical hits to 34%. Lv. 4: Increases damage dealt
by critical hits to 37%. Lv. 5: Increases damage dealt
by critical hits to 40%. | |
Improves reloading, and increases
the gunlance's shell capacity and
charge blade's phial capacity. Lv. 1: Increases shell and phial
reloading speed. Lv. 2: Increases shell/phial reloading speed.
Gunlance loading capacity +1. Charge
blade charges 5 phials on yellow gauge. |
Armor Skills
Skills | Effect |
---|---|
Increases the affinity of attacks
that exploit a monster's weak
points and wounds. Lv. 1: Attacks that hit weak points gain
affinity +5%, with an extra 3%
on wounds. Lv. 2: Attacks that hit weak points gain
affinity +10%, with an extra 5%
on wounds. Lv. 3: Attacks that hit weak points gain
affinity +15%, with an extra 10%
on wounds. Lv. 4: Attacks that hit weak points have
20% increased affinity, with an
extra 15% on wounds. Lv. 5: Attacks that hit weak points have
30% increased affinity, with an
extra 20% on wounds. | |
Increases affinity if stamina
is kept full for a period of time. Lv. 1: Affinity +10% while active Lv. 2: Affinity +20% while active Lv. 3: Affinity +30% while active | |
Increases attack power and
affinity when large monsters
become enraged. Lv. 1: Attack +4 and affinity +3%
while active. Lv. 2: Attack +8 and affinity +5%
while active. Lv. 3: Attack +12 and affinity +7%
while active. Lv. 4: Attack +16 and affinity +10%
while active. Lv. 5: Attack +20 and affinity +15%
while active. | |
Once infected, makes it easier
to overcome the Frenzy and
increases affinity if cured. Lv. 1: Slightly increases recovery rate
after contracting the Frenzy.
Affinity +3% if cured. Lv. 2: Increases recovery rate after
contracting the Frenzy.
Affinity +6% if cured. Lv. 3: Greatly increases recovery rate
after contracting the Frenzy.
Affinity +15% if cured. | |
Extends the invulnerability period
when evading. Lv. 1: Very slightly increases
invulnerability window. Lv. 2: Slightly increases
invulnerability window. Lv. 3: Increases invulnerability
window. Lv. 4: Greatly increases
invulnerability window. Lv. 5: Massively increases
invulnerability window. | |
Grants protection from large monsters'
roars. Lv. 1: Reduces the effects of weak
monster roars. Lv. 2: Nullifies weak monster roars and
reduces the effects of strong
monster roars. Lv. 3: Nullifies weak and strong
monster roars. |
Set Bonus Skills
Name | Skills | Required Pieces | Effect |
---|---|---|---|
Black Eclipse | 2 | Infects you with Frenzy when against
large monsters. | |
4 | Infects you with Frenzy and raises
attack when against large monsters.
Attack power increases upon recovery. |
Charge Blade Best Builds
Best Build 1
None
Best Build 2
None