Lance Builds - High Rank & Low Rank|Monster Hunter Wilds

Lance Best Skills

Weapon Skills

SkillsEffect
Temporarily increases attack power after executing a perfectly-timed guard.
Lv. 1: Attack +5% while active.
Lv. 2: Attack +10% while active.
Lv. 3: Attack +15% while active.
Increases the damage of critical hits.
Lv. 1: Increases damage dealt by critical hits to 28%.
Lv. 2: Increases damage dealt by critical hits to 31%.
Lv. 3: Increases damage dealt by critical hits to 34%.
Lv. 4: Increases damage dealt by critical hits to 37%.
Lv. 5: Increases damage dealt by critical hits to 40%.

Armor Skills

SkillsEffect
Increases affinity if stamina is kept full for a period of time.
Lv. 1: Affinity +10% while active
Lv. 2: Affinity +20% while active
Lv. 3: Affinity +30% while active
Increases attack power and affinity when large monsters become enraged.
Lv. 1: Attack +4 and affinity +3% while active.
Lv. 2: Attack +8 and affinity +5% while active.
Lv. 3: Attack +12 and affinity +7% while active.
Lv. 4: Attack +16 and affinity +10% while active.
Lv. 5: Attack +20 and affinity +15% while active.
Continuously landing hits gradually increases attack and elemental attack. (Amount increased depends on weapon.)
Lv. 1: On first hit, gain a small temporary attack and element boost, replaced by a larger boost after the fifth hit.
Lv. 2: Hit 5 successive times for a moderate stat boost.
Lv. 3: Hit 5 successive times for a bigger stat boost.
Lv. 4: Hit 5 successive times for an even bigger stat boost.
Lv. 5: Hit 5 successive times for a huge stat boost.
Temporarily increases elemental attack power and status effects after recovering from blights or abnormal status.
Lv. 1: When active, grants a slight increase to elemental damage and status buildup.
Lv. 2: When active, grants an increase to elemental damage and status buildup.
Lv. 3: When active, grants a large increase to elemental damage and status buildup.
Once infected, makes it easier to overcome the Frenzy and increases affinity if cured.
Lv. 1: Slightly increases recovery rate after contracting the Frenzy. Affinity +3% if cured.
Lv. 2: Increases recovery rate after contracting the Frenzy. Affinity +6% if cured.
Lv. 3: Greatly increases recovery rate after contracting the Frenzy. Affinity +15% if cured.

Set Bonus Skills

NameSkillsRequired PiecesEffect
Black Eclipse2
Infects you with Frenzy when against large monsters.
4
Infects you with Frenzy and raises attack when against large monsters. Attack power increases upon recovery.


Lance Best Builds

Best Build 1

None

Best Build 2

None

Best Build 3

None